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Library Holdings.

The technical and cultural boundaries between modeling, simulation, and games are increasingly blurring, providing broader access to capabilities in modeling and simulation and further credibility to game-based applications. This resource might be applicable to climate change modeling, or population control, or extinction curves.

Book about general gaming, modeling, and simulations, not specifically about ecology or energy simulations. Some emphasis on war games and simulations. Nice summary 8 pages, and good discussion of current thinking in this area, references given to the supporting publications.

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Date Of Record Release 2010-04-28 15:59:07
Description Library Holdings.

The technical and cultural boundaries between modeling, simulation, and games are increasingly blurring, providing broader access to capabilities in modeling and simulation and further credibility to game-based applications. This resource might be applicable to climate change modeling, or population control, or extinction curves.

Book about general gaming, modeling, and simulations, not specifically about ecology or energy simulations. Some emphasis on war games and simulations. Nice summary 8 pages, and good discussion of current thinking in this area, references given to the supporting publications.
Classification
Resource Type
Format
Subject
Source National Academies Press
Keyword General gaming, Computer simulation, Modeling, Future prediction, Advances, Methods
Selector Selection Committee
Date Of Record Creation 2010-04-28 15:45:04
Education Level
Date Last Modified 2010-04-28 19:19:47
Creator Committee on Modeling, Simulation, and Games; Standing Committee on Technology Insight--Gauge, Evalu
Language English
Date Record Checked: 2010-04-28 00:00:00 (W3C-DTF)

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