Library Holdings.
The technical and cultural boundaries between modeling, simulation, and games are increasingly blurring, providing broader access to capabilities in modeling and simulation and further credibility to game-based applications. This resource might be applicable to climate change modeling, or population control, or extinction curves.
Book about general gaming, modeling, and simulations, not specifically about ecology or energy simulations. Some emphasis on war games and simulations. Nice summary 8 pages, and good discussion of current thinking in this area, references given to the supporting publications.
| Date Of Record Release | 2010-04-28 15:59:07 |
|---|---|
| Description | Library Holdings. The technical and cultural boundaries between modeling, simulation, and games are increasingly blurring, providing broader access to capabilities in modeling and simulation and further credibility to game-based applications. This resource might be applicable to climate change modeling, or population control, or extinction curves. Book about general gaming, modeling, and simulations, not specifically about ecology or energy simulations. Some emphasis on war games and simulations. Nice summary 8 pages, and good discussion of current thinking in this area, references given to the supporting publications. |
| Classification | |
| Resource Type | |
| Format | |
| Subject | |
| Source | National Academies Press |
| Keyword | General gaming, Computer simulation, Modeling, Future prediction, Advances, Methods |
| Selector | Selection Committee |
| Date Of Record Creation | 2010-04-28 15:45:04 |
| Education Level | |
| Date Last Modified | 2010-04-28 19:19:47 |
| Creator | Committee on Modeling, Simulation, and Games; Standing Committee on Technology Insight--Gauge, Evalu |
| Language | English |